Building the Model: General Elements > Resources

Resources

A resource is a person, piece of equipment, or some other device used for one or more of the following functions: transporting entities, assisting in performing operations on entities at locations, performing maintenance on locations, or performing maintenance on other resources. Resources consist of one or more units with common characteristics, such as a pool of service technicians or a fleet of lift trucks. Resources may be dynamic, meaning that they move along a path network, or static, in which no movement occurs. Resources may also have downtimes.

 

Every resource has a name and a name-index number. Logic referring to a resource, such as the Get statement, can use either the resource's name, or the Res() function to refer to the resource. The Res() function allows a statement using a resource name to refer to different resources as a simulation progresses. See Name-Index Numbers and Res() for more information.

 

Resources are defined in the Resources Editor, accessed through the Build menu.

How to create and edit resources:

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